![]() ![]() That doesn't include the money they've made from stickers, sprays, or Dota 2 cosmetics. ![]() That is at least $680,000 earned from CS:GO skins since 2013, though it's probably a lot more considering they created some of the most popular skins in the game, including the white-and-orange Asiimov guns.Īnd that's just CS:GO weapon skins. Out of 50 submitted skins, a whopping 17 have been accepted. ![]() At least not yet.Īnother designer, Coridium, has been making weapon skins for CS:GO since late 2013. He has made and submitted a lot more than five weapon skins though - he has 40 CS:GO skins on his Steam workshop page that haven't been picked up. Le alone has had five different skins added to CS:GO crates since 2015, netting him at least $200,000 in just two years. But we know it's enough to make a living off of if you can get at least one skin accepted every year. Valve does not disclose the percentage cut that creators get from either of these transactions and creators are not allowed to say how many of their skins have been sold. Creators also get a cut from peer-to-peer sales of their skins. If a creator's skin is included in that crate, they get a cut from that key sale. The crates can be opened with a key that costs $2.50. These crates are randomly given to players at the end of games and will give players one random skin from the selection. When a CS:GO skin is accepted by Valve, it is added to a skin crate with a handful of other community-made skins. But we do know how the weapon skin economy works. Unfortunately, due to Valve's tight-lipped policies on monetization of skins, we don't know exactly how much skin creators are making these days. The internet redeems itself by rallying around bullied deaf and blind 'Counter-Strike' player ![]()
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